Well, wouldn't you know it? 3D seems to be the topic of conversation here at GDC , and Paris-based Darkworks is making a splash by announcing the availability of its TriOviz for Games SDK. In short, this magical software concoction is a post-process effect that allows standard 2D games to be transformed into 3D masterpieces... and you don't even need to buy a 3D television. We were briefed on the tech here at the show, and we're told that the magic happens in ...
Sony dropped a lot of knowledge on us yesterday, at long last replacing rampant speculation with some cold hard facts -- and even a name! -- for its new PlayStation motion controller. The PlayStation Move is being described as a "platform" and a "virtual console launch" by folks at Sony, and we think they mean it, so prepare for a motion-controlled ad war later this year, as Microsoft and Sony set themselves up for a real three-way fight with Nintendo for your physical living room activity of the gaming variety. While some of the high-level Wii-like functionalitie ... Read more ...
In a 45-minute press conference at the Game Developers Conference in San Francisco, Sony announced its motion controller, officially named the Playstation Move. The Move, consists of the Eye Toy (a camera pointed at the player) and a wand-like controller with a lighted ball at the end and a range of buttons on the shaft, writes blogger Peter Smith. 'Alternatively games can use two of the wands, or one wand and one "sub-controller" that has an analog stick (the camera is always required),' says Smith. 'If this is sounding very much like the Wii's Remote and Nunchuk well, you aren't far off (though at least there's no cable between the two parts to smack you in the face when things get heated).' Here are Smith's thoughts on the demo: 'All in all, the demos seemed OK, but I, at least, wasn't really blown away by any of them. That said, it's always hard to tell how well these systems work without actually trying them for yourself. You need to feel the connection (or lack thereof) between what your hands are doing and what's going on on-screen in order to be sure. For example, in the boxing demo the player did a quick spin move that led to a roundhouse punch. It's hard to say if his motion triggered a pre-set action (a 'combo') or if the system was able to track the controller that accurately, and was able to 'connect the dots' from when his body briefly occluded the wand to when it reappeared.'"
Read more ...Paul Taylor noted a story that I would have thought to be an april fools day joke a few weeks from now, which makes it only seem more tragic. A 3 year shot himself with a gun after mistaking it for a Wii controller.
Read more ...Opera's Mini 5 beta finally hit Android in the wee hours of this morning and, while writing about what it looks like is nice, we thought a little walk-through to demonstrate the impressive speed of the thing was worthwhile. So we have a short video for you below, with a comparison against the stock Android browser, plus some impressions of just how it is to use. So, click on through, won't you?
Opera Mini 5 on Android mini ...
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Surely you remember those Sixense motion controls that we caught lounging around at Razer's CES booth, right? Yeah. Today at the Game Developers Conference, both outfits have teamed up in order to distribute the Ultra-Precise Motion Controller SDK and FPS utility library via Steam, which should give devs the ability to create new games and port existing titles for use with the aforementioned sticks. We're told that these new tools will require "require virtually no knowledge of the inner workin ... Read more ...
Oh, sure -- the Wii's Virtual Console may put you in direct contact with some of the best titles from yesteryear, but for the purists in attendance, it just feels like cheating. If you've been hanging onto that Super Nintendo (or Super Famicom, as it were) and you've recently been dealing with the emulation itch, Neoflash just might have the remedy. The Neo SNES / SFC Myth cart is pretty much the most magical cart you could ever slap into yo ...